![]() Likely used before the final game's method of retrieving the aspect ratio setting from the system's BIOS (or dashboard, in the Xbox's case) was implemented. Had there been a GameCube port, it would have used this option. These options can be seen in some July prototype builds. THE CAR VIEWER IS ONLY IN DEVELOPMENT VERSIONS Two test messages hidden in the executable. New Cheat Unlocked mockup NEW CHEAT UNLOCKED! This message would have been displayed when attempting to access the garage in builds where it wasn't present. The above string was more than likely used in the Takedown Breakdown screen.Īt one point in development, the Heavyweights were split into three separate series', as hinted towards by these strings of text found in the game's files. What is even more interesting, however, is the inclusion of the Traffic series'. The fact that they are included under the heading of "Select Series" implies that they were made selectable at one point during development, though it is unlikely the developers ever intended for them to be selectable in the final game. The Traffic Series was most likely integrated into the Heavyweights series, as hinted by the presence of the City Bus and Delivery Van. Burnout 3 takedown ps2 cheat codes series# More evidence for this shakeup is the fact that the file names for the Oval Racer Special and Custom Coupe Ultimate's textures are Compact22 and Compact23, respectively, suggesting that they may originally have been in the Compact series. Possible references to the Race Crashbreaker, which was not implemented until the sequel, Burnout Revenge, can be found within a large list of strings in the game's code. The "Racebreaker" and "Ragebreaker" may have been two variations on the same powerup, or they may have just been two names used depending on which mode the powerup was obtained in i.e. Racebreaker for Race and Ragebreaker for Road Rage (and so it would follow that the Crashbreaker, which remains in the final game, would be for Crash Mode.Risk & Reward Take risks and battle your foes as you navigate oncoming traffic and near-misses, catch air, tail-gate, and drift to earn boost. Slam cars into walls and traffic or pile them into the back of an 18-wheel semi for Burnout Points crash mode because wanton destruction in a game mode dedicated to demolition. smash into busy intersections, creating maximum damage to unlock new rewards and more features 9 race modes single race, tournament, lap eliminator, burning lap, road rage, and more multiplayer modes including quick line, battle race, road rage, and party crash, where 2-16 players participate in a pass-the-controller match-up 7 online modes race online with up to 6 players on the Xbox or Playstation2 computer entertainment system. Burnout 3 takedown ps2 cheat codes series#īattle through full oncoming traffic in online variations of crash mode, single race, road rage, and more 70 vehicles 12 different classes including European exotics, American muscle cars, mid-size sedans, sports cars, compacts, buses, semi trucks, and more 40 tracks driving locations span 3 continents.Burnout 3 takedown ps2 cheat codes full#.If you can get FMCB you can apply all enhancements for free. The best part is you don't need any upscaler just component cable (for 1080p output) or component to hdmi adapter. For me it makes the game so much more enjoyable. I fully understand that not everyone is going to like the disabled blur effect. No PC emulation. The output resolution was forced using GSM to 1080p. How to apply patch with game image and using in OPL:Īll footage captured on PS2 Hardware. Patch Download for Burnout 3: Takedown NTSC-USA version: I will review and post more of these enhancement patches in the future! ![]() Burnout 3 Takedown: PS2 Enhancement Patch: (Gameplay starts at 0.40min)
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